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AI Insights · Timothy · July 2024

Top 5 Boat Games on Android in Romania Q2 2024

Top 5 Boat Games on Android in Romania for Q2 2024 saw varied performance in downloads, revenue, and active users. Sensor Tower provides detailed insights.

Top 5 Boat Games on Android in Romania Q2 2024

During the second quarter of 2024, the top 5 boat games on the Android platform in Romania showcased diverse trends across downloads, revenue, and weekly active users. Here’s a detailed look at their performance:

Ship Simulator: Boat Game from Azur Interactive Games Limited saw an interesting pattern in downloads. Starting with 651 downloads in early April, it peaked at 1.4K in mid-May, then experienced a sharp decline, ending the quarter with just 200 downloads in the final week of June. Weekly active users followed a similar trend, rising from 1.3K in early April to a peak of 2.3K by the end of April, before gradually dropping to 860 by the end of June.

My Cruise by Focus Apps had a fluctuating quarter in terms of downloads. It began with 552 downloads in early April, reached a high of 1.3K in the second week, and then settled around 469 downloads by the end of June. Weekly active users for My Cruise remained relatively stable, starting at 1.9K in April and peaking at 3.4K in early May, before closing the quarter with 3.2K active users.

Submarine Jump! from Kwalee Ltd demonstrated a clear downward trend in downloads, starting at 592 in early April and dropping to zero by the end of June. Similarly, weekly active users decreased from 981 in early April to just 199 by the end of June.

Battle of Warships: Online by MobileGDC saw modest download numbers throughout the quarter, beginning with 236 in early April and maintaining a steady rate around 185 to 210 towards the end of June. Weekly active users remained fairly consistent, starting at 489 in early April and ending at 416 by the end of June. Notably, the game did generate some revenue, peaking at $86 in mid-May.

My City - Boat adventures from My Town Games Ltd had a consistent download rate, starting at 141 in early April and ending with 122 by the last week of June. Weekly active users showed stability as well, beginning at 2.1K in early April and finishing the quarter at 2K. Revenue for this game was minimal, with a peak of $6 in mid-May.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024